Lego Castle Siege – Work in progress

This is being made in Cinema 4D. The Figures where modelled by me entirely, while a lot of assets come from Mecabricks.com, which had to be un-triangulated, textured, re-worked, bevelled etc. The Comp...

Showreel 2017

This Showreel combines work from 2016 as well as 2017. It’s mostly made up from personal projects and a few professional ones....

Bismarck Animated Wallpaper Loop

The original Wallpaper comes from the game “Victoria 2”. I separated it into different layers in Nuke, putting each item (Bismarck, flags, bg) onto different cards in Nuke’s 3D space...

Under Water Scenery

This Under Water Scenery was made in C4D. I used a couple of modified Turbosquid 3D Assets to populate the Scene. The compositing was done in NukeX 10. This is a small breakdown of the project....

Low Poly Chamaeleon

  Modelled, textured and lighted in C4D, post processing in After Effects....

New Space

Mit diesem Projekt habe ich mich auf der einen Seite wieder in Maya und NukeX eingearbeitet und auf der anderen Seite meine durch science fiction Literatur angesammelte Kreativität ausgelebt. Die Aus...

Game Explosion RnD

A small RnD Test for a pixellated explosion of a House. The House was modelled and textured in Maya, the Explosion was simulated in Houdini and the compositing was done in After Effects....

Fragment 1890 – Breakdown

For the short film “Fragment 1890” I got a Photoshop Mattepainting which I broke up into single layers to be projected in 3D Space in NukeX. I animated some lights and windows, put in 2D a...